We now have an overview of traits, how to define them and how they work, now it's time to put that knowledge to use and build a plugin system using traits.
A plugin in this system is any type that implements a specific trait. Each plugin will perform a specific task, and the system should manage a collection of these plugins, executing them in sequence. You’ll also address advanced issues like object safety and resolving potential conflicts between overlapping trait implementations.
Design and implement a plugin system using trait objects. You will:
Plugin
trait that includes methods for initialization and execution.PluginManager
struct to manage plugins. It should:
Plugin
trait.Plugin
trait should include the following methods:
fn name(&self) -> &str;
- Returns the name of the plugin.fn execute(&self);
- Executes the plugin's functionality.PluginManager
should:
new() -> Self
- Creates a new PluginManager
instance.add_plugin
- Adds a plugin to the list.remove_plugin
- Removes a plugin from the list.execute_all
- Executes all registered plugins.Make sure you make all relevant items public.
Vec<Box<dyn Plugin>>
for dynamic dispatch.name
method to identify and ensure uniqueness among plugins.pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}struct MyPlugin{ pub name: String,}impl MyPlugin { pub fn new() -> Self { return MyPlugin{name: "MyPlugin".to_string()}; }}impl Plugin for MyPlugin { fn name(&self) -> &str{ return &self.name; } fn execute(&self){ println!("Executing plugin {}", self.name); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { return PluginManager{plugins: vec![]}; } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if let Some(_) = self.plugins.iter().position(|x| x.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>>{ if let Some(pos) = self.plugins.iter().position(|x| x.name() == name) { let plugin = self.plugins.remove(pos); return Some(plugin); } else { return None; } } pub fn execute_all(&self) { for it in self.plugins.iter() { it.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}struct MyPlugin{ pub name: String,}impl MyPlugin { pub fn new() -> Self { return MyPlugin{name: "MyPlugin".to_string()}; }}impl Plugin for MyPlugin { fn name(&self) -> &str{ return &self.name; } fn execute(&self){ println!("Executing plugin {}", self.name); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { return PluginManager{plugins: vec![]}; } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if let Some(_) = self.plugins.iter().position(|x| x.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>>{ if let Some(pos) = self.plugins.iter().position(|x| x.name() == name) { let plugin = self.plugins.remove(pos); return Some(plugin); } else { return None; } } pub fn execute_all(&self) { for it in self.plugins.iter() { it.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}struct MyPlugin{ pub name: String,}impl MyPlugin { pub fn new() -> Self { return MyPlugin{name: "MyPlugin".to_string()}; }}impl Plugin for MyPlugin { fn name(&self) -> &str{ return &self.name; } fn execute(&self){ println!("Executing plugin {}", self.name); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { return PluginManager{plugins: vec![]}; } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if let Some(_) = self.plugins.iter().position(|x| x.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>>{ if let Some(pos) = self.plugins.iter().position(|x| x.name() == name) { let plugin = self.plugins.remove(pos); return Some(plugin); } else { return None; } } pub fn execute_all(&self) { for it in self.plugins.iter() { it.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
use std::collections::HashMap;pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}pub struct MyPlugin { name: String}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name as &str } fn execute(&self) { println!("Executing plugin {}", &self.name); }}impl MyPlugin { pub fn new() -> Self { Self { name: String::from("test") } }}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|x| x.name() == plugin.name()) { panic!("Plugin with name 'Plugin1' already existss"); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = &self.plugins.iter().position(|x| x.name() == name) { let plugin = self.plugins.remove(*index); return Some(plugin); } None } pub fn execute_all(&self) { self.plugins.iter().for_each(|p| p.execute()); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
use std::collections::HashMap;pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: HashMap<String, Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { PluginManager { plugins: HashMap::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { self.plugins .entry(plugin.name().to_string()) .and_modify(|_| { panic!("Plugin with name '{}' already exists", plugin.name()); }) .or_insert(plugin); } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { self.plugins.remove(plugin) } pub fn execute_all(&self) { self.plugins.iter().for_each(|(_, v)| v.execute()) }}pub struct MyPlugin { pub name: String,}impl MyPlugin { fn new() -> Self { Self { name: "hello".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { Self { plugins: Vec::new() } } pub fn add_plugin(&mut self, plu: Box<dyn Plugin>) { if self.plugins.iter().any(|p| p.name() == plu.name()) { panic!("Plugin with name {} already exists", plu.name()); } else { self.plugins.push(plu); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = self.plugins.iter().position(|value| value.name() == name) { Some(self.plugins.swap_remove(index)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|p| p.execute()); }}// Example usagepub fn main() { // let mut manager = PluginManager::new();// // manager.add_plugin(Box::new(MyPlugin::new())); // manager.execute_all();}
use std::collections::HashMap;pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: HashMap<String, Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: HashMap::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { self.plugins .entry(plugin.name().to_string()) .and_modify(|_| { panic!("Plugin with name '{}' already exists", plugin.name()); }) .or_insert(plugin); } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { self.plugins.remove(plugin) } pub fn execute_all(&self) {}}struct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { Self { name: "hello".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { Self { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| plugin.name() == p.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { self.plugins.iter() .position(|p| p.name() == name) .map(|i| self.plugins.swap_remove(i)) } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}// Example usagepub fn main() { // let mut manager = PluginManager::new(); // manager.add_plugin(Box::new(MyPlugin::new())); // manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { Self { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| plugin.name() == p.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { self.plugins.iter() .position(|p| p.name() == name) .map(|i| self.plugins.remove(i)) } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}// Example usagepub fn main() { // let mut manager = PluginManager::new(); // manager.add_plugin(Box::new(MyPlugin::new())); // manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin_to_add: Box<dyn Plugin>) { let plugin_name = plugin_to_add.name(); for plugin in self.plugins.iter() { if plugin.name() == plugin_name { panic!("Plugin with name '{}' already exists", plugin_name); } }; self.plugins.push(plugin_to_add); } pub fn remove_plugin(&mut self, plugin_to_remove: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = self.plugins.iter().position(|value| value.name() == plugin_to_remove) { Some(self.plugins.swap_remove(index)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}// Example usagepub fn main() { /*let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();*/}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin_to_add: Box<dyn Plugin>) { let plugin_name = plugin_to_add.name(); for plugin in self.plugins.iter() { if plugin.name() == plugin_name { panic!("Plugin with name '{}' already exists", plugin_name); } }; self.plugins.push(plugin_to_add); } pub fn remove_plugin(&mut self, plugin_to_remove: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = self.plugins.iter().position(|value| value.name() == plugin_to_remove) { Some(self.plugins.swap_remove(index)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}// Example usagepub fn main() { /*let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();*/}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin_to_add: Box<dyn Plugin>) { let plugin_name = plugin_to_add.name(); self.plugins.iter().for_each(|plugin| if plugin.name() == plugin_name { panic!("Plugin with name '{}' already exists", plugin_name); } ); self.plugins.push(plugin_to_add); } pub fn remove_plugin(&mut self, plugin_to_remove: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = self.plugins.iter().position(|value| value.name() == plugin_to_remove) { Some(self.plugins.swap_remove(index)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}// Example usagepub fn main() { /*let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();*/}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![], } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { let name = plugin.name(); // check if the plugin name already exists if self.plugins.iter().any(|p| p.name() == name) { panic!("Plugin with name '{}' already exists", name); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { for i in 0..self.plugins.len() { if self.plugins[i].name() == name { return Some(self.plugins.remove(i)); } } None } pub fn execute_all(&self) { for plugin in &self.plugins { plugin.execute(); } }}pub struct MyPlugin { name: String,}impl MyPlugin { pub fn new() -> Self { MyPlugin { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("Executing plugin: {}", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}impl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().find(|x| x.name() == plugin.name()).is_some() { panic!("Plugin with name '{}' already exists", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, plugin_name: &str) -> Option<Box<dyn Plugin>> { let pos = self.plugins.iter().position(|x| x.name() == plugin_name)?; Some(self.plugins.remove(pos)) } pub fn execute_all(&self) { self.plugins.iter().for_each(|x| x.execute()); }}pub struct MyPlugin{ pub name:String,}impl MyPlugin { fn new() -> Self { Self { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("Executing plugin: {}", self.name()); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}impl PluginManager { pub fn new() -> Self { Self { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { match self.plugins.iter().find(|p| p.name() == plugin.name()) { Some(_) => panic!("Plugin with name '{}' already exists", plugin.name()), None => self.plugins.push(plugin), } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { match self.plugins.iter().position(|x| x.name() == name) { Some(x) => Some(self.plugins.remove(x)), None => None, } } pub fn execute_all(&self) { self.plugins.iter().for_each(|p| p.execute()); }}pub fn main() { }
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self{ Self { plugins:Vec::new() } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { self.plugins.iter().find(|p| p.name() == plugin.name()).map(|_| { panic!("Plugin with name '{}' already exists", plugin.name()); }); self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.iter().position(|p| p.name() == name); match index { Some(idx) => { let plugin = self.plugins.remove(idx); Some(plugin) } _ => { None } } } pub fn execute_all(&self) { self.plugins.iter().for_each(|p| { p.execute(); }); }}pub struct MyPlugin{ pub name:String,}impl MyPlugin { fn new() -> Self { Self { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("Executing plugin: {}", self.name()); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct MyPlugin { pub name: String,}impl MyPlugin { pub fn new( name: &str) -> Self { MyPlugin { name: name.to_string() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("executing"); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { //self.plugins.insert(0, plugin); let index = self.plugins.binary_search_by(|pluginB| (pluginB.name().cmp(plugin.name()))); match index { Ok(index) => {panic!("Plugin with name '{}' already exists", plugin.name())}, _ => {self.plugins.insert(0, plugin);} } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.binary_search_by(|plugin| (plugin.name().cmp(&name))); match index { Ok(index) => {Some(self.plugins.remove(index))}, _ => None, } } pub fn execute_all(&self) { for plugin in &self.plugins { plugin.execute(); } }} // Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new("test"))); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if let Some(_) = self .plugins .iter() .find(|item| item.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { if let Some(idx) = self.plugins.iter().position(|item| item.name() == plugin) { Some(self.plugins.remove(idx)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}struct MyPlugin { name: String,}impl MyPlugin { pub fn new() -> Self { Self { name: "My Plugin".to_owned(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("The plugin {} is executing...", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if let Some(_) = self.plugins.iter().find(|item| item.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { if let Some(idx) = self.plugins.iter().position(|item| item.name() == plugin) { Some(self.plugins.remove(idx)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}struct MyPlugin { name: String,}impl MyPlugin { pub fn new() -> Self { Self { name: "My Plugin".to_owned(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("The plugin {} is executing...", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if let Some(_) = self.plugins.iter().position(|item| item.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { if let Some(idx) = self.plugins.iter().position(|item| item.name() == plugin) { Some(self.plugins.remove(idx)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}struct MyPlugin { name: String,}impl MyPlugin { pub fn new() -> Self { Self { name: "My Plugin".to_owned(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("The plugin {} is executing...", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { let plugins = Vec::new(); PluginManager { plugins } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { match self.plugins.iter().position(|p| p.name() == plugin.name()) { Some(_) => { panic!("Plugin with name '{}' already exists", plugin.name()); } None => { self.plugins.push(plugin); } }; } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.iter().position(|plugin| plugin.name() == name); if let Some(index) = index { Some(self.plugins.remove(index)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}pub struct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { MyPlugin { name: "MyPlugin".to_string(), } } }impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("{} is executing", self.name); } }// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}struct MyPlugin { pub name: String,}impl MyPlugin { pub fn new() -> Self { MyPlugin { name: "myplugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("Hello, {}!", self.name); }}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self{ PluginManager{ plugins: Vec::new() } } // pub fn add_plugin(&mut self, new_plugin: Box<dyn Plugin>) { // if self // .plugins // .iter() // .any(|plugin| plugin.name() == new_plugin.name()) // { // panic!("Plugin with name '{}' already exists", new_plugin.name()); // } // self.plugins.push(new_plugin); // } pub fn add_plugin(&mut self, new_plugin: Box<dyn Plugin>){ for plugin in self.plugins.iter(){ if plugin.name() == new_plugin.name(){ panic!("Plugin with name '{}' already exists", new_plugin.name()); } } self.plugins.push(new_plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>>{ let index = self.plugins.iter().position(|p| p.name() == name)?; let plugin = self.plugins.remove(index); Some(plugin) } pub fn execute_all(&self){ for plugin in self.plugins.iter() { plugin.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}struct MyPlugin { pub name: String,}impl MyPlugin { fn new() -> Self { MyPlugin { name: "myplugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) {}}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new(), } } pub fn add_plugin(&mut self, new_plugin: Box<dyn Plugin>) { if self .plugins .iter() .any(|plugin| plugin.name() == new_plugin.name()) { panic!("Plugin with name '{}' already exists", new_plugin.name()); } self.plugins.push(new_plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self .plugins .iter() .position(|plugin| plugin.name() == name)?; let plugin = self.plugins.remove(index); Some(plugin) } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}struct MyPlugin { pub name: String}impl MyPlugin { fn new() -> Self { MyPlugin { name: "myplugin".to_string() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { }}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new() } } pub fn add_plugin(&mut self, new_plugin: Box<dyn Plugin> ) { if self.plugins.iter().any(|plugin| plugin.name() == new_plugin.name()) { panic!("Plugin with name '{}' already exists", new_plugin.name()); } &self.plugins.push(new_plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.iter().position(|plugin| plugin.name() == name)?; let plugin = self.plugins.remove(index); Some(plugin) } pub fn execute_all(&self) { for i in &self.plugins { i.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}struct MyPlugin { pub name: String}impl MyPlugin { fn new() -> Self { MyPlugin { name: "myplugin".to_string() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { }}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new() } } pub fn add_plugin(&mut self, new_plugin: Box<dyn Plugin> ) { if self.plugins.iter().any(|plugin| plugin.name() == new_plugin.name()) { panic!("Plugin with name '{}' already exists", new_plugin.name()); } &self.plugins.push(new_plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.iter().position(|plugin| plugin.name() == name)?; let plugin = self.plugins.remove(index); Some(plugin) } pub fn execute_all(&self) { for i in &self.plugins { i.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}impl PluginManager { pub fn new() -> Self { Self { plugins: Vec::<Box<dyn Plugin>>::new(), } } pub fn add_plugin<T>(&mut self, plugin: Box<T>) where T: Plugin + 'static, { if self .plugins .iter() .any(|existing_plugin| existing_plugin.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>>{ if let Some(i) = self.plugins.iter().position(|existing_plugin|existing_plugin.name() == name){ Some(self.plugins.remove(i)) } else { None } } pub fn execute_all(&self) { for plugin in self.plugins.iter() { plugin.execute(); } }}pub struct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { Self { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { self.name.as_ref() } fn execute(&self) { println!("Executed {} plugin!", self.name) }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}#[derive(Default)]pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| p.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self .plugins .iter() .position(|plugin| plugin.name() == name)?; let plugin = self.plugins.remove(index); Some(plugin) } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| plugin.execute()) }}#[derive(Default)]pub struct MyPlugin {}impl MyPlugin { pub fn new() -> Self { Self {} }}impl Plugin for MyPlugin { fn name(&self) -> &str { "MyPlugin" } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}impl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { let plugin_name = plugin.name(); if self.plugins.iter().any(|p| p.name() == plugin_name) { panic!("Plugin with name '{}' already exists", plugin_name); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let pos = self.plugins.iter().position(|p| p.name() == name)?; Some(self.plugins.remove(pos)) } pub fn execute_all(&self) { for plugin in &self.plugins { plugin.execute(); } }}pub struct MyPlugin { pub version: u32,}impl MyPlugin { pub fn new() -> Self { Self { version: 1 } }}impl Plugin for MyPlugin { fn name(&self) -> &str { "Plugin1" } fn execute(&self) { println!("Executing Plugin1, version {}", self.version); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager{ plugins: vec![], } } pub fn add_plugin(&mut self, p: Box<dyn Plugin>) { if self.plugins.iter().any(|x| x.name() == p.name()){ panic!("Plugin with name '{}' already exists", p.name()) }; self.plugins.push(p); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let mut i = 0; while i < self.plugins.len() { if self.plugins[i].name() == name { let x = self.plugins.remove(i); return Some(x); }; i += 1; } None // let pos = self.plugins.iter().position(|p| p.name() == name)?; // Some(self.plugins.remove(pos)) } pub fn execute_all(&self) { self.plugins.iter().for_each(|x| x.execute()); }}struct MyPlugin { n: String,}impl MyPlugin { fn new() -> Self { MyPlugin { n: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.n } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>,}impl PluginManager { pub fn new() -> Self { Self { plugins: Vec::with_capacity(10), } } pub fn add_plugin(&mut self, np: Box<dyn Plugin>) { if self .plugins .iter() .position(|p| p.name() == np.name()) .is_none() { self.plugins.push(np); } else { panic!("Plugin with name '{}' already exists", np.name()); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let pos = self.plugins.iter().position(|p| p.name() == name)?; Some(self.plugins.remove(pos)) } pub fn execute_all(&self) { self.plugins.iter().for_each(|p| p.execute()); }}pub struct MyPlugin {}impl MyPlugin { pub fn new() -> Self { Self {} }}impl Plugin for MyPlugin { fn name(&self) -> &str { "test" } fn execute(&self) { println!("executing plugin: {}...", self.name()); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>, }impl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| p.name() == plugin.name()) { panic!("Plugin with name '{}' already exists!", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.iter().position(|p| p.name() == name); match index { Some(i) => Some(self.plugins.remove(i)), None => None, } } pub fn execute_all(&self) { for p in &self.plugins { p.execute(); } }}pub struct MyPlugin { pub plugin_name: String,}impl MyPlugin { pub fn new(name: &str) -> Self { MyPlugin { plugin_name: name.to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.plugin_name } fn execute(&self) { }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new("MyPlugin1"))); manager.add_plugin(Box::new(MyPlugin::new("MyPlugin2"))); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>> }// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new() } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|other| other.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { Some(self.plugins.remove(self.plugins.iter().position(|plugin| plugin.name() == name)?)) } pub fn execute_all(&self) { for plugin in &self.plugins { plugin.execute(); } }}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![], } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { for p in self.plugins.iter() { if *p.name() == *plugin.name() { panic!("Plugin with name '{}' already exists", plugin.name()) } } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = self.plugins.iter().position(|plugin| *plugin.name() == *name) { return self.plugins.splice(index..index+1, []).next(); } None } pub fn execute_all(&self) {}}pub struct MyPlugin<'a> { pub name: &'a str,}impl MyPlugin<'_> { pub fn new() -> Self { MyPlugin { name: "MyPlugin", } }}impl<'a> Plugin for MyPlugin<'a> { fn name(&self) -> &str { self.name } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct MyPlugin;impl MyPlugin { pub fn new() -> Self { MyPlugin }}impl Plugin for MyPlugin { fn name(&self) -> &str { "Name" } fn execute(&self) { print!("plugin executed"); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager {plugins: vec![]} } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { for p in &self.plugins { if p.name() == plugin.name() { panic!("Plugin with name '{}' already exists", plugin.name()); } } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, plugin_name: &str) -> Option<Box<dyn Plugin>> { if let Some(pos) = self.plugins.iter().position(|p| p.name() == plugin_name) { Some(self.plugins.remove(pos)) } else { None } } pub fn execute_all(&self) { for p in &self.plugins { p.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct MyPlugin {}impl MyPlugin { fn new() -> MyPlugin { MyPlugin{} }}impl Plugin for MyPlugin { fn name(&self) -> &str { "111" } fn execute(&self) { println!("123") }}pub struct PluginManager { // 2. Finish the struct pub plugins: Vec<Box<dyn Plugin>> // Make fields public}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { for p in &self.plugins { if p.name() == plugin.name() { panic!("Plugin with name {} already exists", plugin.name()); } } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, plugin_name: &str) -> Option<Box<dyn Plugin>> { if let Some(index) = self.plugins.iter().position(|p| p.name() == plugin_name) { Some(self.plugins.remove(index)) } else { None } } pub fn execute_all(&self) { for plugin in &self.plugins { plugin.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct MyPlugin;impl MyPlugin { pub fn new() -> Self { MyPlugin }}impl Plugin for MyPlugin { fn name(&self) -> &str { "something" } fn execute(&self) { print!("plugin execution"); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| p.name()==plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, plugin_name: &str) -> Option<Box<dyn Plugin>> { if let Some(pos) = self.plugins.iter().position(|p| p.name()==plugin_name) { let plugin = self.plugins.remove(pos); return Some(plugin); } None } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| { plugin.execute(); }); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
use std::collections::HashMap;pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: HashMap<String, Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: HashMap::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { let name = plugin.name().to_string(); if let Some(_) = self.plugins.insert(name.clone(), plugin) { panic!("Plugin with name '{name}' already exists"); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { self.plugins.remove(name) } pub fn execute_all(&self) { for (_, plugin) in self.plugins.iter() { plugin.execute(); } }}struct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { MyPlugin { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { self.name.as_str() } fn execute(&self) { println!("Executing plugin '{}'", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { assert!(self .plugins .iter() .find(|p| p.name() == plugin.name()) .is_none()); self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(pos) = self.plugins.iter().position(|x| x.name() == name) { Some(self.plugins.remove(pos)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| { plugin.execute(); }) }}pub struct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { MyPlugin { name: "".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { self.name.as_str() } fn execute(&self) { }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct MyPlugin { pub name: String,}impl MyPlugin { pub fn new() -> Self { MyPlugin { name: "name".to_string() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("executed {}", self.name); }}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>}impl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| p.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()) } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let index = self.plugins.iter().position(|p| p.name() == name)?; Some(self.plugins.remove(index)) } pub fn execute_all(&self) { for plugin in self.plugins.iter() { plugin.execute() } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { Self { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("Execution plugin {}", self.name); }}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|x| x.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(pos) = self.plugins.iter().position(|x| name == x.name()) { Some(self.plugins.remove(pos)) } else { None } } pub fn execute_all(&self) { for plugin in self.plugins.iter() { plugin.execute(); } }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
use std::collections::HashMap;// Define the Plugin traitpub trait Plugin { fn name(&self) -> &str; // Returns the name of the plugin fn execute(&self); // Executes the plugin's functionality}// Define the PluginManager structpub struct PluginManager { pub plugins: HashMap<String, Box<dyn Plugin>>, // Maps plugin names to plugin instances}impl PluginManager { // Create a new PluginManager instance pub fn new() -> Self { PluginManager { plugins: HashMap::new(), } } // Add a plugin to the list pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { let name = plugin.name().to_string(); if self.plugins.contains_key(&name) { panic!("Plugin with name '{}' already exists", name); } self.plugins.insert(name, plugin); } // Remove a plugin from the list by name pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { self.plugins.remove(name) } // Execute all registered plugins in sequence pub fn execute_all(&self) { for plugin in self.plugins.values() { plugin.execute(); } }}// Example plugin implementationstruct MyPlugin { name: String,}impl MyPlugin { fn new() -> Self { MyPlugin { name: "MyPlugin".to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("Executing plugin: {}", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new(), } } pub fn add_plugin(&mut self, p: Box<dyn Plugin>) { if !self.plugins.iter().any(|f| f.name() == p.name()) { self.plugins.push(p) } else { panic!("it has same plugin already") } } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { if let Some(pos) = self.plugins.iter().position(|x| plugin == x.name()) { Some(self.plugins.remove(pos)) } else { None } } pub fn execute_all(&self) { self.plugins.iter().for_each(|f| f.execute()); }}pub struct MyPlugin { pub name: String,}impl MyPlugin { pub fn new() -> Self { MyPlugin{name: "my plugin".to_string()} }}impl Plugin for MyPlugin { fn name(&self) -> &str { self.name.as_str() } fn execute(&self) { }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins : Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins : Vec::new() } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|x| plugin.name() == x.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, plugin: &str) -> Option<Box<dyn Plugin>> { if let Some(pos) = self.plugins.iter().position(|x| plugin == x.name()) { Some(self.plugins.remove(pos)) } else { None } } pub fn execute_all(&self) { for plugin in self.plugins.iter() { plugin.execute(); } }}pub struct MyPlugin { pub name: String}impl MyPlugin { fn new() -> Self { Self { name: String::new() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name.as_str() } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self)->&str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new()-> Self{ Self{ plugins: Vec::new() } } pub fn add_plugin(&mut self, new_plugin:Box<dyn Plugin>){ if self.plugins.iter().any(|s| *new_plugin.name() == *s.name()){ panic!("Plugin with name '{}' already exists",new_plugin.name()); } self.plugins.push(new_plugin); } pub fn remove_plugin(&mut self, delete_plugin:&str)->Option<Box<dyn Plugin>>{ if let Some(index) = self.plugins.iter().position(|plugin| plugin.name() == delete_plugin){ return Some(self.plugins.remove(index)) } None } pub fn execute_all(&self){ for plugin in self.plugins.iter(){ plugin.execute(); } }}struct MyPlugin { name:String,}impl MyPlugin{ fn new()-> Self{ Self{ name: String::from("manuel's plugin"), } }}impl Plugin for MyPlugin{ fn name(&self)-> &str{ &self.name } fn execute(&self){ println!("plugin's name {}", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { pub plugins: Vec<Box<dyn Plugin>>}impl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new() } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|p| p.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()) } self.plugins.push(plugin); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(i) = self.plugins.iter().position(|x| x.name() == name) { return Some(self.plugins.remove(i)) } None } pub fn execute_all(&self) { for plugin in &self.plugins { plugin.execute(); } }}pub struct MyPlugin { pub name: String}impl MyPlugin { pub fn new() -> Self { Self { name: "MyPlugin".to_string() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("{} executing", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: Vec::new(), } } pub fn add_plugin(&mut self, p: Box<dyn Plugin>) { if self.plugins.iter().any(|x| x.name() == p.name()) { panic!("Plugin with name '{}' already exists", p.name()); } else { self.plugins.push(p); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(i) = self.plugins.iter().position(|x| x.name() == name) { Some(self.plugins.remove(i)) } else { None } } pub fn execute_all(&self) { let _ = self.plugins.iter().map(|x| x.execute()); }}struct MyPlugin { pub name: String,}impl MyPlugin { fn new() -> Self { MyPlugin { name: String::new() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name } fn execute(&self) { println!("{} executing", self.name); }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { PluginManager { plugins: vec![] } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().any(|x| x.name() == plugin.name()) { panic!("Plugin with name '{}' already exists", plugin.name()); } else { self.plugins.push(plugin); } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { if let Some(i) = self.plugins.iter().position(|x| x.name() == name) { Some(self.plugins.remove(i)) } else { None } } pub fn execute_all(&self) { for x in &self.plugins { x.execute(); } }}/*// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}*/
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: vec![] } } pub fn add_plugin(&mut self, p: Box<dyn Plugin>) { let mut flag = false; for _p in self.plugins.iter() { if _p.name() == p.name() { flag = true } } if flag { panic!("Plugin with name '{}' already exists", p.name()); } self.plugins.push(p); } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { let mut target = 0; let mut flag = false; for (i, p) in self.plugins.iter().enumerate() { if p.name() == name { target = i; flag = true; break; } } if flag { return Some(self.plugins.remove(target)); } else { None } } pub fn execute_all(&self) { for p in self.plugins.iter() { p.execute(); } }}// Example usage// pub fn main() {// let mut manager = PluginManager::new();// manager.add_plugin(Box::new(MyPlugin::new()));// manager.execute_all();// }
pub trait Plugin { fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>,}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> PluginManager { Self { plugins: Vec::new(), } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { self.plugins.iter().find(|&p| p.name() == plugin.name()).map(|_| panic!("Plugin with name '{}' already exists", plugin.name())); self.plugins.push(plugin); } pub fn remove_plugin(&mut self, plugin_name: &str) -> Option<Box<dyn Plugin>>{ let maybe_pos = self.plugins.iter().position(|plug| plug.name() == plugin_name); if let Some(pos) = maybe_pos { return Some(self.plugins.remove(pos)) } None } pub fn execute_all(&self) { self.plugins.iter().for_each(|plugin| { plugin.execute(); }) }}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new("my_plugin "))); manager.add_plugin(Box::new(MyPlugin::new("my_plugin "))); manager.execute_all();}struct MyPlugin { name: String,}impl MyPlugin { pub fn new(name: &str) -> MyPlugin { Self { name: name.to_string(), } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name.as_str() } fn execute(&self) { println!("Execute plugin, {}!", self.name); }}
pub trait Plugin { // 1. Finish the trait fn name(&self) -> &str; fn execute(&self);}pub struct PluginManager { // 2. Finish the struct // Make fields public pub plugins: Vec<Box<dyn Plugin>>}// 3. Implement the PluginManagerimpl PluginManager { pub fn new() -> Self { Self { plugins: Vec::new() } } pub fn add_plugin(&mut self, plugin: Box<dyn Plugin>) { if self.plugins.iter().filter(|&p| p.name() == plugin.name()).collect::<Vec<_>>().is_empty() { self.plugins.push(plugin); } else { panic!("Plugin with name '{}' already exists", plugin.name()) } } pub fn remove_plugin(&mut self, name: &str) -> Option<Box<dyn Plugin>> { match self.plugins.iter().position(|p| p.name() == name) { Some(position) => Some(self.plugins.remove(position)), None => None } } pub fn execute_all(&self) { for plugin in self.plugins.iter() { plugin.execute() } }}pub struct MyPlugin { pub name: String}impl MyPlugin { fn new() -> Self { Self { name: String::new() } }}impl Plugin for MyPlugin { fn name(&self) -> &str { &self.name.as_str() } fn execute(&self) {}}// Example usagepub fn main() { let mut manager = PluginManager::new(); manager.add_plugin(Box::new(MyPlugin::new())); manager.execute_all();}