Vectors are one of Rust's most commonly used collections. They are growable arrays that can hold multiple elements of the same type. They are defined in Rust using the Vec<T>
type, where T
is the type of elements the vector contains.
In this challenge, you will perform basic operations on a vector, such as adding, removing, and accessing elements. Understanding how to work with vectors is essential for building efficient and idiomatic Rust applications.
You are required to implement the following functions:
add_elements
: This function takes a mutable reference to a vector of integers and a slice of integers. It appends all elements from the slice to the vector.remove_element
: This function takes a mutable reference to a vector of integers and an index. It removes the element at the given index if it exists.get_element
: This function takes a reference to a vector of integers and an index. It returns the element at the given index as an Option<i32>
.vec.extend_from_slice(elements)
to add all elements from a slice to a vector.Vec::remove
to remove an element by index.get
method on vectors.Vec::remove
will panic if the index is out of bounds, so handle it carefully in remove_element
.pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index >= vec.len() { return; } vec.remove(index);}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for e in elements { vec.push(*e) }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if let Some(_) = get_element(vec, index) { vec.remove(index); } else { println!("Index {} is out of bounds, no element removed.", index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here match index < vec.len() { true => vec.get(index).cloned(), false => None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for value in elements{ vec.push(*value); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { let len_vec = vec.len(); if index < len_vec { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { let len_vec = vec.len(); if index < len_vec { return Some(vec[index]); }else{ return None; }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for e in elements { vec.push(*e); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).cloned()}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for e in elements { vec.push(*e); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if (0..vec.len()).contains(&index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).cloned()}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for &element in elements { vec.push(element); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements); // ✅ 正确}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); // ✅ 正确的方法调用 } // 或者直接使用:vec.remove(index); 但这样会在越界时 panic}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // 使用 copied() 或 map(|x| *x) 来转换类型 vec.get(index).copied() // ✅ 正确转换 &i32 到 i32}// 示例使用保持不变pub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) {vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if vec.len() >index { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.len() > index { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index >= 0 && index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.get(index) != None { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here // takes in &mut ref to mutate the og vec, and elements ref to be added in // not returning value because its modifying the og vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index >= 0 && index < vec.len() { vec.remove(index); } }pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.get(index).is_some() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here return vec.get(index).cloned();}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here return vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); } return}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for &i in elements{ vec.push(i); }} pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index <= vec.len(){ vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for e in elements { vec.push(*e); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index >= 0 && index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); } //if vec.get(index).is_some(){ // vec.remove(index); //}}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { if index < vec.len() { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { if index < vec.len() { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements.iter().copied());}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.len() > index { vec.remove(index as usize); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if vec.len() > index { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
// pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) {// // Your code here// }// pub fn remove_element(vec: &mut Vec<i32>, index: usize) {// // Your code here// }// pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> {// // Your code here// }pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]){ for e in elements.iter(){ vec.push(*e) }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if vec.get(index).is_some(){ vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32>{ vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if let Some(x) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if vec.get(index).is_some() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len(){ vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len(){ vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if vec.len() > index { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for &e in elements { vec.push(e); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index<vec.len() {vec.remove(index);}}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for el in elements{ vec.push(*el); } }pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if (index >= 0) & (index < vec.len()) { vec.remove(index); } }pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for el in elements{ vec.push(*el); } }pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if (index >= 0) & (index < vec.len()) { vec.remove(index); } }pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for el in elements{ vec.push(*el); } }pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if (index >= 0) & (index < vec.len()) { vec.remove(index); } }pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); } return}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { return Some(vec[index]) } None}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here\ if index <= vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index <= vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) -> () { // Your code here for &x in elements { vec.push(x); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.len() > index { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}