Vectors are one of Rust's most commonly used collections. They are growable arrays that can hold multiple elements of the same type. They are defined in Rust using the Vec<T>
type, where T
is the type of elements the vector contains.
In this challenge, you will perform basic operations on a vector, such as adding, removing, and accessing elements. Understanding how to work with vectors is essential for building efficient and idiomatic Rust applications.
You are required to implement the following functions:
add_elements
: This function takes a mutable reference to a vector of integers and a slice of integers. It appends all elements from the slice to the vector.remove_element
: This function takes a mutable reference to a vector of integers and an index. It removes the element at the given index if it exists.get_element
: This function takes a reference to a vector of integers and an index. It returns the element at the given index as an Option<i32>
.vec.extend_from_slice(elements)
to add all elements from a slice to a vector.Vec::remove
to remove an element by index.get
method on vectors.Vec::remove
will panic if the index is out of bounds, so handle it carefully in remove_element
.pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.len() as usize > index { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if vec.len() as usize > index { Some(vec[index]) } else { None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index >= 0 && vec.len() > index { vec.remove(index); } // Your code here}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied() }// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements.iter().map(|value| value));}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index >= 0 && index < vec.len(){ vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here match vec.get(index){ Some(value) => { let ret = value.clone(); return Some(ret); } None => { return None;} }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend(elements.iter());}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index <= vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if vec.get(index) != None { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { match vec.get(index) { Some(_) => { vec.remove(index); } None => { return; } }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { match vec.get(index) { Some(&index) => Some(index), None => None, }}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index > vec.len() { return; } vec.remove(index);}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index > vec.len() { return; } vec.remove(index);}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here match vec.get(index){ Some(_) => { vec.remove(index); }, None => { return; }, } }pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here return vec.get(index).copied();}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here return vec.get(index).copied();}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index <= vec.len() {vec.remove(index);}}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index >= vec.len() {None} else {Some(vec[index])}}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // vec.append(&mut Vec::from(elements)); vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { //let result = vec.get(index).map_or(None, |num| Some(*num)); //result vec.get(index).cloned()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // vec.append(&mut Vec::from(elements)); vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { //let result = vec.get(index).map_or(None, |num| Some(*num)); //result vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // vec.append(&mut Vec::from(elements)); vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { let result = vec.get(index).map_or(None, |num| Some(*num)); result}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // vec.append(&mut Vec::from(elements)); vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index.lt(&vec.len()) && index.ge(&0usize) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { let result = vec.get(index).map_or(None, |num| Some(*num)); result}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index <= vec.len() - 1 { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if vec.is_empty() { return None; } if index <= vec.len() - 1 { return Some(vec[index]); } else { return None; }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index >= vec.len() { // Remove the element at the specified index return (); } vec.remove(index);}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).cloned()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index >= vec.len() { return; } vec.remove(index);}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < 0 || index >= vec.len() { return; } vec.remove(index);}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { for e in elements { vec.push(*e) };}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if get_element(vec, index).is_some() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).cloned()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for i in elements { vec.push(*i) }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here match vec.get(index) { Some(_) => { vec.remove(index); }, None => { return; } }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).cloned()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { elements.iter().for_each( |&e| vec.push(e) );}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { if index < vec.len() { return Some(vec[index]); } else { return None; }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for i in elements { vec.push(*i) }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here match vec.get(index) { Some(_) => { vec.remove(index); }, None => { return; } }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).cloned()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here match vec.get(index) { Some(i32_ref) => Some(*i32_ref), None => None, }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here let mut vec1 = elements.to_vec(); vec.append(&mut vec1);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); } }pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).cloned()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if vec.get(index).is_some() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Check if index is valid if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied() }// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend(elements)}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here let mut vec2 = elements.to_vec(); vec.append(&mut vec2);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { vec.get(index).copied() }else{ None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if let Some(_) = vec.get(index) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here elements.into_iter().for_each(|x| { vec.push(*x) });}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if !(index > vec.len() || index < 0) { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here for (_i,&n) in elements.iter().enumerate() { vec.push(n); }}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); } ()}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { return Some(vec[index]); } None}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { // Your code here elements.iter().for_each( |&x| vec.push(x));}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { // Your code here if index < vec.len() { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { // Your code here if index < vec.len() { return Some(vec[index]) } else { return None }}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}
pub fn add_elements(vec: &mut Vec<i32>, elements: &[i32]) { vec.extend_from_slice(elements);}pub fn remove_element(vec: &mut Vec<i32>, index: usize) { if vec.len() > index { vec.remove(index); }}pub fn get_element(vec: &Vec<i32>, index: usize) -> Option<i32> { vec.get(index).copied()}// Example usagepub fn main() { let mut vec = vec![1, 2, 3]; add_elements(&mut vec, &[4, 5]); assert_eq!(vec, vec![1, 2, 3, 4, 5]); remove_element(&mut vec, 2); assert_eq!(vec, vec![1, 2, 4, 5]); assert_eq!(get_element(&vec, 1), Some(2)); assert_eq!(get_element(&vec, 10), None);}