The Box<T> type in Rust is a smart pointer that allows heap allocation for values, enabling efficient management of large data or data with unknown sizes at compile time.
In this challenge, you'll work with a custom struct Animal and use Box<T> to manage its memory. You will also implement two functions to access the struct's fields by dereferencing the boxed instance.
Implement the create_animal function to return a Box<Animal> containing a new Animal instance.
Define another function, access_animal, that takes a Box<Animal> and returns a tuple (String, u8) representing the animal's name and age. Use dereferencing to access the fields.
Box::new(struct_instance).* operator to dereference the box and access its value.pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { return Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((*animal).name, (*animal).age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal { name: name.to_string(), age: age } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ( (*animal).name, (*animal).age )}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((*animal).name, (*animal).age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here let animal = Animal{name: name.to_string(), age}; Box::new(animal)}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{ name : name.to_string(), age : age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ( (*animal).name , (*animal).age )}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ( (*animal).name, (*animal).age )}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal { name: name.to_string(), age } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_owned(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal { name: name.to_string(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_owned(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name.clone(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here return (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal{ name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here let value = &*animal; (value.name.clone(), value.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { let Animal { name, age } = *animal; (name, age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { let pet = Animal{name: name.to_string(),age: age}; Box::new(pet)}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { let pet = *animal; (pet.name, pet.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal { name: name.to_string(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal { name: name.to_string(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal{ name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here // Dereference the Box to access the Animal fields let animal_ref: Animal = *animal; (animal_ref.name, animal_ref.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { let Animal { name, age } = *animal; (name, age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{name:name.to_string(),age: age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: String::from(name), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { let a = *animal; (a.name, a.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { let animal = Animal{ name: name.to_string(), age: age, }; Box::new(animal) }pub fn access_animal(animal: Box<Animal>) -> (String, u8) { ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { let a = *animal; (a.name, a.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name.clone(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { let a = *animal; (a.name, a.age)}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here return Box::new(Animal { name:name.to_string(),age:age});}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here return (animal.name,animal.age);}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.into(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.into(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::<Animal>::new(Animal{name: name.to_string(), age: age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here let access: &Animal = animal.as_ref(); (access.name.clone(), access.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}pub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}