The Box<T>
type in Rust is a smart pointer that allows heap allocation for values, enabling efficient management of large data or data with unknown sizes at compile time.
In this challenge, you'll work with a custom struct Animal
and use Box<T>
to manage its memory. You will also implement two functions to access the struct's fields by dereferencing the boxed instance.
Implement the create_animal
function to return a Box<Animal>
containing a new Animal
instance.
Define another function, access_animal
, that takes a Box<Animal>
and returns a tuple (String, u8)
representing the animal's name and age. Use dereferencing to access the fields.
Box::new(struct_instance)
.*
operator to dereference the box and access its value.pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here let Animal { name, age } = *animal; (name, age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here ((*animal).name, (*animal).age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal{name: name.to_string(),age: age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{name: name.to_string() , age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal {name: name.into(), age} )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age }) // Your code here}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age) // Your code here}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_owned(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here return Box::new(Animal { name: name.to_string(), age: age, });}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { return (animal.name, animal.age);}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new( Animal { name: name.to_string(), age } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}pub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal {name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{ name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{ name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new( Animal { name: name.to_string(), age: age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
use std::ops::Deref;pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // (animal.name, animal.age) let Animal{name, age} = *animal; (name, age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name.clone(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::from(Animal{name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new( Animal { name: name.to_owned(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal {name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new( Animal { name: name.to_string(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal { name: name.to_string(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here let a = *animal; (a.name, a.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{name: name.to_string(), age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new( Animal { name: name.to_string(), age: age } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here return Box::new(Animal {name: name.to_string(), age: age})}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here return ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here let x = Animal {name: name.to_string(), age: age}; return Box::new(x)}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here return ((*animal.name).to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { return Box::new(Animal{ name : name.to_string(), age : age, }); // Your code here}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here let Animal{name : n,age : a} = *animal; return (n,a);}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: name.to_string(), age: age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { ((*animal).name, (*animal).age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name : name.to_string(), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name.to_string(), animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new(Animal { name: String::from(name), age })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal{ name: name.to_owned(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.into(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new( Animal{ name: name.to_string(), age: age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { // Your code here (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { // Your code here Box::new(Animal { name: name.to_string(), age, })}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}
pub struct Animal { pub name: String, pub age: u8,}pub fn create_animal(name: &str, age: u8) -> Box<Animal> { Box::new( Animal { name: name.to_string(), age, } )}pub fn access_animal(animal: Box<Animal>) -> (String, u8) { (animal.name, animal.age)}// Example usagepub fn main() { let animal = create_animal("Leo", 5); let (name, age) = access_animal(animal); println!("Animal's name: {}, age: {}", name, age);}